Originally Posted by
Desecration
I understand that it's usefulness to determine a players "worthiness" on a team is very low. However the way I play I'm either doing no damage a round or I'm doing a lot. I'm either dying first each round or I'm helping the team push through. And people love to call out others who "don't do damage" but never point out when you actually do decent damage. Honestly though I think the damage counter itself creates more toxicity than if we were to remove it completely. It's just another way to compare **** sizes. If anything I think the ELO system should and will replace the damage counter sooner or later. It's easy to sit back and spam shotguns and rack up damage quickly when the enemy isn't paying attention to you.
As for how to implement it I don't think it should have a damage cap to offer you an assist. Rather, have it on a timer just like League. Where after 10 seconds or so if that player hasn't died that you hit, the assist isn't credited. Sure this sounds very pointless to add but I think it'd be interesting to have nonetheless.