Originally Posted by Desecration View Post
Why do you think it should only be visible to see your team mates flashed but not the enemy that's flashed?
The advantage over an enemy becomes very large whereas the advantage of "saving" a blinded friend is more in line with the existing way the mechanic works.

Main concern with showing on enemy: Person using flash can hide in cover while they apply the grenade, and then go check to see if the grenade hit afterward basically avoiding any possible risk of self-flash.

As for the Teammate knowing, it saves building a chat macro to team which says "Help I am blind" and so it is just convenient and not offering something that was not already there (i.e. team only chat).

Even simpler than showing some kind of new animation to indicate the flash it could just say in team chat.

Team: >>Furl<< has been blinded.

Then add checkbox to filter this new dialogue from the chat for those who do not want it.

Thoughts?