Originally Posted by
Bunny
Adding daily tasks which are genuinely challenging sounds like a solid idea to keep activity up, but reducing the prices of the event shop based on the needs of those who don't get to play events is not logical, people who do play events can save up the needed amount of event points and the items on the pricier side of things were not meant for anyone to be able to acquire. It's either this or event points lose all meaning when half the server has the most expensive item in the event shop and just spends them to get coins instead.