Name: Andrew a.k.a KeyTrix / Guntrix (Long time ago) / iCrown.
Age: 31
Intro:
I'm a Full-Stack Software Developer, Programmer & Digital Product Designer with extensive experience across modern programming languages, software and application development, web technologies, cross-platform development, UI/UX, and digital design. Skilled in building scalable, polished, and production-ready solutions across multiple platforms and technologies and that's what I do for living and I'm a totally Freelancer, I work Completely Solo, always have and Always will.
and I happen to be an experienced Gfx designer (but that's a Secondary title )and I can work professionally with Photoshop,Illustrator,After Effects,Canvas When and if neccessary.
In-Game Name:
Not yet, I haven't created any / Discord Name: KeyTrix1995
Languages (Programming and/or other):
HTML, PHP, CSS, CSS3, C, C++, C#, VisualCode, Rust, JavaScript, WebGL, GLSL , TypeScript, Python, Swift, Kotlin, Dart, GDScript, LLM APIS & AI Systems, and More.
Skills / Experience:
I work completely on an Elite projects that includes: Web, Backend,Desktop, Mobile, Cross platform (Android,iOS),Games, AI, Systems, Cloud,UI,UX, 3D Graphics , and Advanced level of Blender and 3dsMax,Elite level with Linux OS,Docker,SQL,PostgreSQL,MySQL,Redis,MongoDB,APIS,Distributed Systems, GitHub, Supabase, react, react-native, Node.js and I've been Developing and programming,engineering ever since I was 13 years old.
I Build and create an AAA Brand New Modern 2D + 2.5D and 3D both TPP and FPS MMORPG / Battle Royale Games from scratch for Desktop/iOS/Android I Work on Unity, Unreal Engine, Godot (Currently working on my very own AAA brand new TPP/FPS Battle Royale Cross-platform(Desktop/iOS/Android) game built entirely and completely from scratch and I would happily and proudly share the realtime progress Privately for anyone who wants to take a look at my next-gen game
-a long time ago I've built a Several gunz private servers, and I helped developing a plenty of another existing one, and I went Really deep into Gunz underlying files,data,and internal structures both (Client + Server) side and I have a really advanced-elite level of knowledge and experience on developing and programming every single part of it. and I believe I got a lot to offer for FGunZ community and I would gladly push it beyond it's conventional limits, and take it to the highest level of performance and capability.
Proof of work:
I'm Gonna provide my very Own and personal very recent and latest Projects, Never been released before and is-about-to be released soon, each one with it's entire descriptions and details:
Project (1) KeyTrix Modular Avatar System.
Spoiler!
ok that's my Modular character customization system that assembles male and female avatars from 33 precisely ordered transparent PNG layers. Its JSON-driven architecture supports interchangeable facial features, hair, makeup, clothing, shoes, accessories, custom colors, compatibility/conflict rules, randomization, undo/redo, zoom, searchable asset libraries, presets, character saving, schema migration, texture caching, diagnostics, and automated validation—all on a production-ready 2048×4096 modular canvas. dedicated for Social Networking Games like IMVU,Zepeto,Zwinky(back in the days) that's one of the hardest projects to work on honestly, Because it requires a Base male and female master templates that everyy futuristic assets should fit Exactly,automatically on it. i've created this from Scratch based on : GDScript,JSON for Godot, that's shortly, I'm saving from you the very specific details of Overall architecture.
Project (2) KeyTrix Character Creator Studio.
Spoiler!
Number 2. similar to the Idea of the first one, except that one isn't Godot, it's a Completely Standalone software that I've built entirely,completely from Scratch, that's a 3D full Character creator Studio, still one of the hardest projects to get done,especially for Games, it's meant to Save from you 99% of the Blender work on drawing/designing a character from scratch,then Meshing,UVS,Skeletons,Rigging, then animating. built to provide a Fixed alignment technique
Every character asset is intended to share a common master canvas. plus Hot reload / hot restart workflow and Much more features, I created this based on: Dart, Flutter, MSBuild / CMake generated backend, YAML and VS Code which means: Python, Java, C++.
Project (3) KeyTrix Messenger.
Spoiler!
Number 3. is my babiie girl xD It's a Realtime 1-to-1 Advanced messaging • contacts & requests • groups • online presence • profile pictures & profiles • voice/video calls • image/video/audio/file sharing • voice messages • reply/forward/edit/delete • media/file viewer • advanced context menus • notifications/preferences • responsive Windows UI • secure Supabase backend • automatic updates • production Windows installer. trust me when I say it's gonna be MUCH MORE enhanced,Advanced,Stylized,Improved even than WhatsApp and Telegram xD took me a HELL LOT of time working on it, even more time creating,building an extra features,functions after i've done a Giant research to make sure that non of them actually exist in any messenger cross platforms, it's still not completely done but it's almost there, do not pay attention to the Design/appearance it's just basic for Testing, that's OFC not the final theme/style.
I've created this based on: : TypeScript, TSX/JSX, JavaScript/Node.js, HTML5, CSS3, SQL/PostgreSQL, JSON, YAML, PowerShell and Windows CMD/batch scripting using Supabase and LiveKit, and that's my Windows and Linux version, KeyTrix Messenger is an entire Cross platform messenger, built for Windows,Linux,MACOS,iOS,Android (By the way the Name KeyTrix Messenger is also basic, only for testing xD that's ofc not the final name and I still haven't decided what is it gonna be dedicated for, but I might choose the path of umm... MMORPG Development / Gaming World Messenger? with all Gamers Needs? idk we'll see about that)
Project (4) KeyTrix Lazzy Operator.
Spoiler!
Number 4. my own Operator, I've created,built it from scratch incae I get lazy sometimes, it's job simply to be my servant and proceed,continue my job while i'm napping xD KeyTrix Project Operator 1.0.0
its a fully secure Windows desktop production operator that manages the complete KeyTrix game-development workflow—files, code, 3D assets, Blender, Godot, Git, testing, backups, project memory, and release preparation—from one controlled interface. command center that can inspect, organize, modify, automate, test, protect and track the entire KeyTrix game project across Blender, Godot, Git and local project files—while preserving backups, approvals, evidence and long-term production memory. I've created it by: Python 3, Git CLI, JSON works perfectly on Blender, 3dsMAX
Number 5. Crown Defender is a next-generation, GunZ-native security platform that transforms anti-cheat from a client scanner into a complete, continuously evolving security infrastructure where the server defines truth, behavior reveals deception, integrity exposes tampering, evidence explains every decision, and a private control plane governs the entire security lifecycle.
A purpose-built, GunZ-specific security ecosystem that combines authoritative gameplay validation, GunZ-native rules, client integrity, temporal behavioral intelligence, evidence-driven enforcement, shadow detection, configurable deployment, and a private remote control plane, packaged as one standalone platform for GunZ Private servers owners. Server Authoirty (Movement • velocity • fire-rate • damage • reload • weapon state • jumps • K-style rules • packet sequence • impossible transitions.) + Client Integrity (Executable / DLL / asset / configuration integrity • hashing • signatures • runtime integrity • tamper indicators.) + Gunz-native Detection Engine (Aimbot • aimlock • triggerbot • speedhack • teleport • gravity abuse • auto-click • fire-rate manipulation • impossible K-style sequences • packet abuse • hitbox abuse • automation.) + GunZ Config Generator (A dedicated Windows GUI that discovers a server's actual GunZ Pservers environment, imports zitem.xml, detects the customer's fork/assets/configuration and generates the appropriate Crown Defender configuration/manifest.) And much more Special features.
-I've built Crown Defender itself to be Really powerful defensive against any sort or kind of hacking/bypassing/stealing/copying/decompiling/reverse engineering attemptions and it's backend is just another magical case lol.
This Project contains a Super Skills of Shadow Detection and Defense in-Depth system that Nobody has ever Created before, it's an Elite Super Advanced anti-cheating engine system that's managed to be for a global gaming world-wide release but i kept it specialized for GunZ private servers (just because it's always been my favorite game xD) and it's 99.95% Ready to be released (after I decide who to / where to release it)
-If ya'll need any Videos / Screen sharing Realtime proof for any of my own projects(Including my cross-platforms for iOS and android, I would gladly provide it Privately via WhatsApp/Telegram/Skype or even TeamViewer. and you can take a closer look how fully functional my master pieces are.
Thanks for the application and the detailed writeup.
Unfortunately we're not looking for new developers right now. We're deep into V10 development and can't onboard anyone new at this stage. Our plans are set and we're in the finalizing phase of it.
Beyond that, you mentioned you don't have an IGN yet. We only bring on people who are established in our community and have earned our trust over time. That goes double for devs, since the role comes with access to sensitive stuff.
If you stick around and get to know the community, feel free to reapply down the line.
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