My dll auto-loads the anti-buffer.dll in your gunz folder. If you're using the same one, the detours get applied twice. Usually, this is fatal for the targeted application. Sorry. If that doesn't help you, looks like you can't test
My dll auto-loads the anti-buffer.dll in your gunz folder. If you're using the same one, the detours get applied twice. Usually, this is fatal for the targeted application. Sorry. If that doesn't help you, looks like you can't test
@Sniper:
Its regardles how i name the exe...
@Wowus:
I didnt tried to injected them both...
Originally Posted by HellSniper
Don't. Lol.
I already tried that. Mcsic can't un-ban... Only girbicid.
Lal.
If you want to test the ban feature then test it. I can unban, just notify me after.
“Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.” -Sun Tzu
I am Forsaken.
Hmmm I have a little question.
IF FGunZ get`s SQL hacked and the hacker changes everybody to the rank from game master/admin. Then those people can ban everybody if they abuse it O.o
Then what? Roll-Back or just unban everybody?
It's a terrible thing, I think, in life to wait until you're ready.
I have this feeling now that actually no one is ever ready to do anything.
There is almost no such thing as ready. There is only now.
And you may as well do it now. Generally speaking, now is as good a time as any.
Forsaken made a tutorial..
I know how to unban now.
I'm pretty sure you won't be able to use the special /ban and /warn commands if you're IP isn't added to the list of the GMCP.
Like, you can't access the GMCP without the right IP and I think it's the same with the /ban and /warn commands.
Mkay good to hear that ;o
It's a terrible thing, I think, in life to wait until you're ready.
I have this feeling now that actually no one is ever ready to do anything.
There is almost no such thing as ready. There is only now.
And you may as well do it now. Generally speaking, now is as good a time as any.
Okay, here's the deal with the /warn and /ban commands.
It accesses a script with the same "permissions" as the gmcp. So it's basically just a shortcut from in-game to a gmcp page. Therefore, if you can access the GMCP, you can use /ban and /warn. This keeps the points of failure down to a minimum.
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