hii i just downloaded gunz and the game starts but my screen stays black and the music plays -.- i have allready redownloaded it 3 times and still the same probleme
Try re downloading the launcher
http://fgunz.net/game5/gunz/updXate/Launcher.exe
and running it as admin
Try this:
You may have to install Microsoft 2010 Redistributable which is located in the "C:\Program Files (x86)\Freestyle GunZ Version 7\redist" Folder.
If you're using 64 bit OS - install the x86 AND x64. If using a 32 bit OS, install the x86 only.
If it asks - run the repair option.
It's a terrible thing, I think, in life to wait until you're ready.
I have this feeling now that actually no one is ever ready to do anything.
There is almost no such thing as ready. There is only now.
And you may as well do it now. Generally speaking, now is as good a time as any.
Anything in the mlog.txt file?
Try downloading it again of an other link.
It's a terrible thing, I think, in life to wait until you're ready.
I have this feeling now that actually no one is ever ready to do anything.
There is almost no such thing as ready. There is only now.
And you may as well do it now. Generally speaking, now is as good a time as any.
could it be this ? sound engine create.
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 2.944000
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
Reinstall, if he receives the error again, Your computer is worthless.
To dave nothing is impossible.
Planb is planb... Yes, sir.
Post the whole mlog file between the [ code] [ /code] tags.
It's a terrible thing, I think, in life to wait until you're ready.
I have this feeling now that actually no one is ever ready to do anything.
There is almost no such thing as ready. There is only now.
And you may as well do it now. Generally speaking, now is as good a time as any.
GUNZ 1,0,0,290 launched. build (Apr 11 2012 21:20:13)
Log time (06/16/12 1758)
Linear88's Runnable!
CPU ID = GenuineIntel ( family = 518 , model = 5 , stepping = 2 ) @ 2329 MHz
Display Device = Intel(R) HD Graphics ( vendor=8086 device=46 subsys=14321043 revision=12 )
Display Driver Version = 8.16.0011.8934
Windows = 6.1 Build 7601 , Service Pack 1 (3977712KB) : Windows 7..
Load XML from memory : system/locale.xml- SUCCESS
Country : (USA), Language : (USA)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
Load XML from memory : system/gametypecfg.xml
Dmp ok.
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 844.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication:nCreate : begin
0(Périphérique audio principal): Hardware Mixing Not Supported
1(Speakers (Conexant CX20671 SmartAudio HD)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
found 0 custom music
-------------------> Sound Engine Create : 0.945000
sound engine create.
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 2.944000
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap stripe.tga not found.
warning : bitmap stripe.tga not found.
IDLResource Loading Success!!
IDL resources : 0.364000
start InitInterface option
Number of Display mode : 13
Number of Display mode : 13
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.145000
Screen effect manager create success.
SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 3.984000
model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_nanosuit.elu mesh eq_chest_nanosuit node 680 face 0 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
Load character.xml success,
-------------------> Character Loading : 5.966000
model/weapon/katana/ichigobankai.elu mesh Cylinder node 0 face 0 point -> physique 3 °³ ÀÌ»ó
-------------------> WeaponMesh Loading : 38.283001
Load weapon.xml success.
-------------------> Worlditem Loading : 0.291000
Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 6.451000
BspObject open : begin interface/login/login.rs
RBspObject:pen : Open_MaterialList
RBspObject:pen : Open_LightList
BspObject open object list : begin
RBspObject:pen_ObjectList : size 8
RBspObject:pen_ObjectList : end
RBspObject:pen : OpenDescription
RBspObject:penRs : file.Open
RBspObject:penRs : file.Read(&header)
RBspObject:penRs : file.Read(&nMaterial)
RBspObject:penRs : Open_Nodes begin
RBspObject:penRs : Open_Nodes end
RBspObject:pen : OpenRs
RBspObject:pen : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject:pen : done
Load smoke description mesh.
main : OnCreate() done
Reset Device
Video memory 844.000000
shader initialize successful : 1
devices Restored.
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
Clear SkillManager.
Clear QuestItemDescMgr.
Clear MatchItemDescMgr.
Clear ChattingFilter.
Clear ChannelRuleMgr.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
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