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  1. #1
    Moh's Avatar Loyal Pirate

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    3/10

    -There is no light source/ Bad lighting ( The light is coming from the top left but in the render the light comes from top right. )

    -There is no focal.

    -Using drop shadow on a brush is just a bad idea.

    -You can still see the ship behind the brushes and it just looks misplaced.

    -The direction of flow in the brushes doesn't match with the render.

    -The color scheme is just meh. Green has a really high contrast and mixing it with black makes eyes disoriented and distracts your focus from the focal.

    Originally Posted by McSic View Post
    How dare we buff daggers to be a viable option in glad rooms. Bad, bad developers. Gladiators are going to the barricades.


  2. #2
    Ekital's Avatar Ultima

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    Originally Posted by Moh View Post
    3/10

    -There is no light source/ Bad lighting ( The light is coming from the top left but in the render the light comes from top right. )

    -There is no focal.

    -Using drop shadow on a brush is just a bad idea.

    -You can still see the ship behind the brushes and it just looks misplaced.

    -The direction of flow in the brushes doesn't match with the render.

    -The color scheme is just meh. Green has a really high contrast and mixing it with black makes eyes disoriented and distracts your focus from the focal.

    You're a bit mad aren't you?

  3. #3
    Moh's Avatar Loyal Pirate

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    Originally Posted by Ekital View Post
    You're a bit mad aren't you?
    No ahaha

    Originally Posted by McSic View Post
    How dare we buff daggers to be a viable option in glad rooms. Bad, bad developers. Gladiators are going to the barricades.


  4. #4
    Nancy's Avatar happiness exists

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    Originally Posted by Moh View Post
    3/10

    -There is no light source/ Bad lighting ( The light is coming from the top left but in the render the light comes from top right. )

    -There is no focal.

    -Using drop shadow on a brush is just a bad idea.

    -You can still see the ship behind the brushes and it just looks misplaced.

    -The direction of flow in the brushes doesn't match with the render.

    -The color scheme is just meh. Green has a really high contrast and mixing it with black makes eyes disoriented and distracts your focus from the focal.
    trippin.

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