Results 1 to 10 of 38

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Ommadawn's Avatar Bird + Trash = ?

    Join Date
    Oct 2012
    Country
    Posts
    11,479
    Thanked
    2,785
    Thanks
    1,825
    I love your ideas, I really do, but I think people will abuse the 'Late Join Quest'. Some people will purposely join late to the quest room like 5-10 secs before the boss dies to get a free EXP. But of course people cannot predict from outside the room if the quest has just began or its about to finish.

    But in my opinion, we should give it a shot.
    If it works good and people will love it = Great, keep it.
    If most of the people won't like it = remove it.
    Simple as that ^

  2. #2
    Real Girl

    Join Date
    Aug 2012
    Posts
    167
    Thanked
    18
    Thanks
    285
    Originally Posted by Ommadawn View Post
    I love your ideas, I really do, but I think people will abuse the 'Late Join Quest'. Some people will purposely join late to the quest room like 5-10 secs before the boss dies to get a free EXP. But of course people cannot predict from outside the room if the quest has just began or its about to finish.

    But in my opinion, we should give it a shot.
    If it works good and people will love it = Great, keep it.
    If most of the people won't like it = remove it.
    Simple as that ^
    As I stated in my blog post you must be alive from the round start in order to receive experience for that round.

  3. The following user said thank you to SecretsOTheP for this useful post:

    Oink (05-04-2014)

  4. #3
    Ommadawn's Avatar Bird + Trash = ?

    Join Date
    Oct 2012
    Country
    Posts
    11,479
    Thanked
    2,785
    Thanks
    1,825
    Originally Posted by SecretsOTheP View Post
    As I stated in my blog post you must be alive from the round start in order to receive experience for that round.
    So think about that, why would I as a normal player join to a quest room which is already in a progress if I won't get any EXP?

  5. #4
    ZAIN's Avatar ʎlǝuol os ɯ,I

    Join Date
    Apr 2013
    Country
    Posts
    475
    Thanked
    83
    Thanks
    314
    Originally Posted by Ommadawn View Post
    So think about that, why would I as a normal player join to a quest room which is already in a progress if I won't get any EXP?
    i feel like this feature would fit better if quests were more like dungeon runs, which could be a quest with more than 10 rounds, mini-bosses etc that alltogether should last like 30 minutes before the whole quest is cleared

  6. The following user said thank you to ZAIN for this useful post:

    DDaggerDD (05-05-2014)

  7. #5
    Ommadawn's Avatar Bird + Trash = ?

    Join Date
    Oct 2012
    Country
    Posts
    11,479
    Thanked
    2,785
    Thanks
    1,825
    Originally Posted by Zain View Post
    i feel like this feature would fit better if quests were more like dungeon runs, which could be a quest with more than 10 rounds, mini-bosses etc that alltogether should last like 30 minutes before the whole quest is cleared
    Something like a Survival, but each rounds goes for like 5 mins. sounds good

  8. #6
    Freestyler

    Join Date
    Mar 2013
    Posts
    733
    Thanked
    351
    Thanks
    157
    Originally Posted by Zain View Post
    i feel like this feature would fit better if quests were more like dungeon runs, which could be a quest with more than 10 rounds, mini-bosses etc that alltogether should last like 30 minutes before the whole quest is cleared
    amen. this feature with short quests.. not really needed... and the quest is so short... joining late would be for what reason besides the obv if the quest just started and u wanted to join... or if some1 dc's and u need a spot filled or if u kicked a hacker and wanted to play legit... ok i see the usefulness. but besides situational stuff like these i listed, i dont see....

  9. #7
    Corque's Avatar The New Guy

    Join Date
    Apr 2014
    Posts
    115
    Thanked
    13
    Thanks
    19
    Just a few quick questions pal:

    1. Could it be possible to custom build multi-stage bosses?
    e.g. - I go into CustomQuestA which has 4 scenarios, would it be possible to interpret 2 different bosses without the quest ending? - (Round 1+2 have just mobs, 3 and 4 have bosses, but boss three doesn't auto end the quest).

    2. Can you see the progress from gameroom of how far the quest is completed?
    e.g. - Because people can just late-join on the final round to get the best possible boss experience.

    3. Is it possible (if above is correct) to add a slight EXP bonus to those who start from round one until end of scenario?
    e.g. Stopping people coming in last round to hail end-of-quest experience.



  10. #8
    Real Girl

    Join Date
    Aug 2012
    Posts
    167
    Thanked
    18
    Thanks
    285
    Originally Posted by Corque View Post
    Just a few quick questions pal:

    1. Could it be possible to custom build multi-stage bosses?
    e.g. - I go into CustomQuestA which has 4 scenarios, would it be possible to interpret 2 different bosses without the quest ending? - (Round 1+2 have just mobs, 3 and 4 have bosses, but boss three doesn't auto end the quest).

    2. Can you see the progress from gameroom of how far the quest is completed?
    e.g. - Because people can just late-join on the final round to get the best possible boss experience.

    3. Is it possible (if above is correct) to add a slight EXP bonus to those who start from round one until end of scenario?
    e.g. Stopping people coming in last round to hail end-of-quest experience.
    Just had a quick discussion with the team:
    1) Yes, it's possible and something we want to do.
    2) Absolutely! Great suggestion, we'll be looking at this when we design the big update.
    3) Yes, it's possible. A bit extra work tracking that kind of bonus multiplier but I didn't sign up to do nothing :>

  11. #9
    Real Girl

    Join Date
    Aug 2012
    Posts
    167
    Thanked
    18
    Thanks
    285
    Originally Posted by Ommadawn View Post
    So think about that, why would I as a normal player join to a quest room which is already in a progress if I won't get any EXP?
    Multi-stage quests (Like Superion, and others) and reserving a spot in a quest room for when the other team finishes are two prime examples of why this should be implemented. Otherwise, you'd be able to exploit quest by joining rooms as they're about to finish. Arguably, that could become a service (selling quest room wins) and Late Join could be disabled in rooms. It's something to think about for sure.

  12. The following user said thank you to SecretsOTheP for this useful post:

    DDaggerDD (05-05-2014)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)