Freestylers,
We have a little update for you today, it mostly fixes some bugs and other issues in FGunZ.
- Reworked the FPS limiter to use less CPU per frame. The FPS counter now accepts decimals. (Thanks S1lent!)
- Fixed an issue with a variable that may have caused spikes every so often. (The "FPS issue")
- GunZ Timers should now have a more accurate timer. This fixes smoke grenades. (Thanks S1lent!)
- The MP3 player should now be more accurate for time.
- General performance pass. You should notice less CPU usage in some cases and increased framerates under almost every case (except Challenge Quest, this still needs a performance pass)
- The range of the "Zombie Claw", the dagger that zombies use in the infected game-mode, has been slightly increased.
- Some optimizations have been made to the database, certain actions in FGunZ should now be faster.
- The bonus XP rate of the Cat In The Hat and Event XP Ring now actually give *1.25 bonus XP.
- Rocket explosion effect has been changed.
Thanks to SecretsOfThePast, Jeff and S1lent.