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  1. #1
    Bunny's Avatar woof.

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    following from this thread;
    https://freestylersworld.com/showthread.php?93097-Title

    I just crashed again as soon as i joined a room, havent done anything special that might have caused this
    mlog;
    PHP Code:
    GUNZ 1,0,0,290 launchedbuild (Mar  7 2016 06:04:56
    Log time (03/23/16 21:43:09)
    Linear88's Runnable!
    CPU ID = GenuineIntel ( family = 774 , model = 12 , stepping = 3 ) @ 3292 MHz
    Display Device = NVIDIA GeForce GT 730   ( vendor=10de device=1287 subsys=128710b0 revision=a1 )
    Display Driver Version = 10.18.0013.5582
    Windows = 6.2 Build 9200 , n/a (64-bit) (2097151KB) :  Windows 8..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    Load XML from memory : system/gametypecfg.xml 
    Dmp ok.
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 1491.500000 
    shader initialize successful : 1
    Reset Device 
    24bit depth buffering enabled
    Video memory 1491.000000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (High Definition Audio Device)): Hardware Mixing Not Supported
    2(Digital Audio (S/PDIF) (High Definition Audio Device)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    found 10 custom music

    -------------------> Sound Engine Create : 0.905000 

    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 2.573000 
    warning : bitmap frame_b.png not found.
    warning : bitmap frame_t.png not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.185000 
    start InitInterface option
    Number of Display mode : 39
    Number of Display mode : 0
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.138000 
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    Effect manager create success.
    7758 upnp port forward initialized.
    Client create success.
    game interface create success.

    -------------------> GameInterface Create : 3.912000 

    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 Greater than
    model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 Greater than
    model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 Greater than
    model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 Greater than
    model/man/man-parts_nanosuit.elu mesh eq_chest_nanosuit node 680 face 0 point -> physique 3 Greater than
    model/man/man-parts_cloud.elu mesh eq_legs_cloud node 56 face 1 point -> physique 3 Greater than
    model/man/clonetrooper.elu mesh eq_chest_clone1234 node 0 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_police.elu mesh eq_legs_police node 33 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_police.elu mesh eq_chest_police node 376 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_maka.elu mesh eq_legs_maka node 2 face 0 point -> physique 3 Greater than
    Load character.xml success,

    -------------------> Character Loading : 3.083000 


    -------------------> WeaponMesh Loading : 0.945000 

    ----------> in zip ( model/weapon/item/spy_landmine.elu ) file not found!! 
     Load weapon.xml success. 

    -------------------> Worlditem Loading : 0.043000 

    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    Read SpyMapList.
    read SpyMode.

    -------------------> ETC .. : 3.001000 

    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 8 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : ^CB^Aun^9ny^1 (5E 43 42 5E 41 75 6E 5E 39 6E 79 5E 31 )  (len = 13)
    Cloth VertexBuffer is Released
    Emblem url is null! clanID(189809)
    Emblem url is null! clanID(190876)
    Emblem url is null! clanID(189809)
    Emblem url is null! clanID(190876)
    StageCreated
    Crash ( 21:44:16 )
    Build Jan 21 2016 22:23:56

    dwTotalMemKB = 4131552 KB
    dwAvailMemKB = 826676 KB
    dwVirtualMemKB = 2097024 KB

    [Exception]
    Address    :    0047752d
    ExpCode    :    c0000005
    Flags    :    00000000
    #Param    :    00000002
    other    :    00000000

    [Context]
    GS : 0000002b  FS : 00000053  ES : 0000002b  DS : 0000002b
    EDI: 73d73210  ESI: 754b7990  EBX: 061e6510  EDX: 00000468
    ECX: 061e37c8  EAX: 00000000  EBP: 002f539b  EIP: 0047752d
    CS : 00000023  Flg: 00210202  ESP: 0019f6a8  SS : 0000002b

    [Stack]
    7506ca50 754b7990 0019f7e0 7506d9c0 3c888d38 02a80000 00000004 0019f700 
    711d0cd3 05e52000 0019f6ec 000207d0 45819e58 4c34c018 4c350968 00000064 
    0019f71c 77cfb598 02a80000 4c350968 4c350970 4c350988 4c350990 4c350a38 
    00000000 4c34c018 0485007e 45819e58 00000483 0019f744 77cfb4a9 4c350990 
    4c350a30 4c3509e0 4c350970 4c3509e0 4c350970 4c3509e0 4c350970 0019f758 
    007588c9 02a80000 00000000 4c350970 0019f764 0073bace 4c350970 4c350a80 
    005331e8 4c350970 00000004 4c350990 00000004 4c350a40 00000004 4c350a30 
    00000008 4c3509e0 00000008 4c350a80 00000004 4c350a30 526cbdc0 0019f7d0 
    7506d9c0 4c350a40 4c350990 005330b8 7506ca50 754b7990 3c888d38 40ea2b40 
    526cbdc0 7e8d84a3 0019f7e0 0050385f 754b7990 7e94721b 0019f7f0 0050087a 
    005e5122 00000000 75086f20 005e520a 754b38a0 754b78b0 0019ff34 754a0055 
    000b0402 00000200 00000000 0088023a 002f533c 0000023a 00000088 0050244c 
    7e8d8d2f 00000000 022495ec 00378000 00400000 02a8300a 77d047d3 00000000 
    00000000 0000009c 00000006 00000002 000023f0 00000002 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    0019f934 00000000 00140012 02a9c918 00000000 0019f930 00000000 00000000 

  2. #2
    Michi's Avatar spread kindness

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    .dmp file?


  3. #3
    Bunny's Avatar woof.

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    didnt create any

  4. #4
    Dave's Avatar 1' or 1=1--

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    Whenever this happens, restart FGunZ and try to join the same room and see if it crashes again.
    It's a terrible thing, I think, in life to wait until you're ready.
    I have this feeling now that actually no one is ever ready to do anything.
    There is almost no such thing as ready. There is only now.
    And you may as well do it now. Generally speaking, now is as good a time as any.

  5. #5
    Michi's Avatar spread kindness

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    Tip: When uploading your MLOG, right click the text that's in the .txt file it comes in and upload it to http://pastebin.com.


  6. #6
    Bunny's Avatar woof.

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    after logging back in i saw the room was gone, i asked what happened and apparently they kicked someone as soon as i joined, im not sure how that could have crashed me because crashing due to kick only happens when you leave if there's a vote. Im guessing its because of that but couldnt be sure to check if i crash again once joining back

  7. #7
    Pharaoh's Avatar Creative Minds Speak

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    Originally Posted by Bunny View Post
    after logging back in i saw the room was gone, i asked what happened and apparently they kicked someone as soon as i joined, im not sure how that could have crashed me because crashing due to kick only happens when you leave if there's a vote. Im guessing its because of that but couldnt be sure to check if i crash again once joining back
    Well there is a bug where everyone in the room dcs for some reason,I guess that's why.



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