Fixed the alucard hat (currently a helm), also added some of that bandage or w/e it was (based on google search) to the hat itself, felt it was missing on the original model where it was a plain red hat with some feathers.. (?)
Will fix the whole set later on though.
Did a side fix on saving some more kbs on the following maps;
- Skillmap v1
- Skillmap v2
- Skillmap v3
- Superflip
What does it mean?
Well the three maps used a lot of textures from maps like town, castle and mansion.
With some code adjustment I was able to remove the exact same textures from the skillmaps and let it grab it from the other maps.
Last edited by StephanM; 05-25-2016 at 08:59 PM.
Finalised the optimisation for the few maps I was working on yesterday;
- Complex current: 2929 kb
- Complex optimised: 1620 kb
- Skillmap V1 current: 639 kb
- Skillmap V1 optimised: 500 kb
- Skillmap V2 current: 1067 kb
- Skillmap V2 optimised: 345 kb
- Skillmap V3 current: 1859 kb
- Skillmap V3 optimised: 591 kb
- Skillmap V4 current: 196 kb
- Skillmap V4 optimised: 195 kb
- Superflip current: 3389 kb
- Superflip optimised: 1550 kb
139 + 722 + 1268 + 2239 = 4368 kb saved (meaning removed from the total client)
This includes re-mapping with the code, a few lightmap fixes (thanks to Hellsniper) and some minor texture changes where some images were outdated (maps are nearly 10 years old).
Edit: added Skillmap V4 and Complex on the main page of being optimised. (196 > 195 (1 kb) due lightmap / 2929 > 1620 (1309 kb)
Last edited by StephanM; 05-25-2016 at 11:06 PM.
Bunny (05-25-2016), Eran (05-30-2016), Hulk (05-25-2016), leafstyler (06-04-2016), Stuwadie (05-25-2016)
That set lol, What the ****.
Holy shit this looks sick.
Will there be a female version of this one?
Last edited by Rain; 06-09-2016 at 06:01 PM.
Raphačl (06-09-2016)
Eyes everywhere
I like that shirt.
Credits to GeorgčGFX for this beautiful signature
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