Originally Posted by Hexpresso View Post
Right? I want to talk to him to see if there's a way to do this without rigging models up for each possible color.
That is the idea, 1 texture with multiple meshes that have each a colour (there is a thing in the xml as well color="#FFFFFFFF").
Cannot remember if archtype have an effect on man/woman models like it does on maps (town with light red parts).