Originally Posted by
Bunny
giving your slashes a more impactful feeling (which some mmos do really well) is an important bit to playing glad, even in stairway. Removing the fear from players who do nothing but flip will turn the game to stale, predictable and boring, its a fact.
ive played about 2 hours of glad today dominating you and your 3 fanboys and i relied on my slashing so much to finalize the killing because not every fight ends with a flip, infact if there were statistics to determine how many kills in the stairway map end with death by low hp rather than death by flip, the percentages would be very high considering the nature of the map and how much of it is void.
Therefore, as Leon said, removing the ability to finalize your kills using slashes and ontop of that giving the opponent a fear for his life when hes on low hp (causing him to block, and be vulnerable to flips), causes the mode to lose a lot of the strategic playstyle it has.
If you and especially your brother wouldnt be so much of trolls nowadays you would agree.