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  1. #20
    McSic's Avatar L e a d e r

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    Originally Posted by Cid View Post
    out of the 4 gladiator clan wars I played, players keep tanking hits and then they spend the next 2 minutes wasting everyone else's time running for meds.

    It should be gladiator fight not "let's camp the med spawn cuz Idk how to play this game and need more of an advantage as it is".

    Remove hp/ap spawns

    make everyone's sword damage the same.

    And if you guys do even sword damage, make sure you bump kodachis down in damage slightly, 28 dmg blades of the warrior is blatantly superior compared to other melee weapons.

    But seriously get rid of med HPAP spawns and I recommend you even lower the time limit. I had people stall out 2 rounds cuz their teammates got smashed and they were too scared or dumb to do anything other than run and waste everyone's time.
    Another idea to fix the stalling issue: What do you think if the draw system is changed so it takes into consideration the damage dealt of both teams and the team that dealt more damage wins the round instead of drawing?

    It's the same thing in duel tournament already.

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