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  1. #1
    StephanM's Avatar 🌹

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    Could you upload the mlog.txt and gunz.dmp file?

  2. #2
    WeeJee's Avatar New Member

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    I am at work right now, will attach the logs as soon as i return home. Thanks for the prompt reply!

  3. #3
    WeeJee's Avatar New Member

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    Originally Posted by StephanM View Post
    Could you upload the mlog.txt and gunz.dmp file?
    FREESTYLE GUNZ 1,0,0,290 launched. Build (May 23 2020 111:26)
    Log time (05/23/20 21:21:24)
    CPU ID = GenuineIntel ( family = 2310 , model = 14 , stepping = 10 ) @ 2808 MHz
    Windows = 6.2 Build 9200 , n/a (64-bit) (2097151KB) : Windows 8 / 8.1 / 10
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    Load XML from memory : system/gametypecfg.xml
    Dmp ok.
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 2030.500000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    InitialLoading success.
    interface Initialize success
    ZApplication:nCreate : begin
    [[[getMaxChannel32]]]]
    found 0 custom music

    -------------------> Sound Engine Create: 0.663000

    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures: 2.271000
    IDLResource Loading Success!!
    IDL resources: 0.136000
    start InitInterface option
    Number of Display mode : 71
    Number of Display mode : 0
    end of InitInterface option ok
    Init maps : no Current ChannelRule
    Screen Effect Manager Create: 0.128000
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.

    -------------------> GameInterface Create: 2.820000

    Load character.xml success,

    -------------------> Character Loading: 1.863000


    -------------------> WeaponMesh Loading: 0.451000

    Load weapon.xml success.

    -------------------> Worlditem Loading: 0.027000

    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    Read SpyMapList.
    Read SpyMode.
    Read Blitzkrieg.

    -------------------> ETC ..: 0.564000

    BspObject open : begin interface/login/login.rs
    RBspObject:pen : Open_MaterialList
    RBspObject:pen : Open_LightList
    BspObject open object list : begin
    RBspObject:pen_ObjectList : size 3
    RBspObject:pen_ObjectList : end
    RBspObject:pen : OpenDescription
    RBspObject:penRs : file.Open
    RBspObject:penRs : file.Read(&header)
    RBspObject:penRs : file.Read(&nMaterial)
    RBspObject:penRs : Open_Nodes begin
    RBspObject:penRs : Open_Nodes end
    RBspObject:pen : OpenRs
    RBspObject:pen : OpenBsp
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end
    RBspObject:pen : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful.
    Responsed Account Charlist
    Selected character name : the1andonly (74 68 65 31 61 6E 64 6F 6E 6C 79 ) (len = 11)
    Reset Device
    Video memory 2030.500000
    shader initialize successful : 1
    devices Restored.
    Reset Device
    Video memory 2030.500000
    shader initialize successful : 1
    devices Restored.
    StageCreated
    CastStageBridgePeer call in Zgame::Create
    game create begin , type = 10
    BspObject open : begin maps/Dojo/Dojo.rs
    RBspObject:pen : Open_MaterialList
    RBspObject:pen : Open_LightList
    BspObject open object list : begin
    in zip : maps/Dojo/Dojo_obj_lamps.elu.ani file not found!!
    RBspObject:pen_ObjectList : size 1
    RBspObject:pen_ObjectList : end
    RBspObject:pen : OpenDescription
    RBspObject:penRs : file.Open
    RBspObject:penRs : file.Read(&header)
    RBspObject:penRs : file.Read(&nMaterial)
    RBspObject:penRs : Open_Nodes begin
    RBspObject:penRs : Open_Nodes end
    RBspObject:pen : OpenRs
    RBspObject:pen : OpenBsp
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end
    RBspObject:pen : done
    game world create success.
    Reload all animation end
    ---------------------------------setBuffer
    game created ( 21:27:11 )
    Create character : Name=the1andonly Level=84
    Cloth VertexBuffer is Released

    - - - Updated - - -

    Link to gunz.dmp file:

    https://www.sendspace.com/file/pgxa6l

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