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  1. #1
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    Added dummy bot. Still needs a lot of work.

    Hmm... Should I generalize the code so that you can technically spawn an army, but the limit is set to 1 for the average player? I wonder what is a good way to control an army though.
    Last edited by Frooples; 09-15-2020 at 11:55 AM.

  2. #2
    StephanM's Avatar 🌹

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    Originally Posted by Frooples View Post
    Added dummy bot. Still needs a lot of work.

    Hmm... Should I generalize the code so that you can technically spawn an army, but the limit is set to 1 for the average player? I wonder what is a good way to control an army though.
    Personally I would not go for a whole army.
    Just start with 1 dummy and work from there if you think there is need for more.

  3. #3
    McSic's Avatar L e a d e r

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    Originally Posted by Frooples View Post
    Added dummy bot. Still needs a lot of work.

    Hmm... Should I generalize the code so that you can technically spawn an army, but the limit is set to 1 for the average player? I wonder what is a good way to control an army though.
    Sounds good to me, lol. I can see some fun event ideas and/or modes.

    Instead of having to type movement commands manually (slot1>jump>200>attack>slot2>200>attack>slot1>5000), I have seen a server make a bot that simply (and conveniently) repeats the same moves of the player in a 'replay' manner. Guy presses a key, does some moves, presses another key to finish and the bot starts to repeat those exact moves the guy did.

  4. The following user said thank you to McSic for this useful post:

    Frooples (09-15-2020)

  5. #4
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    Originally Posted by McSic View Post
    Sounds good to me, lol. I can see some fun event ideas and/or modes.

    Instead of having to type movement commands manually (slot1>jump>200>attack>slot2>200>attack>slot1>5000), I have seen a server make a bot that simply (and conveniently) repeats the same moves of the player in a 'replay' manner. Guy presses a key, does some moves, presses another key to finish and the bot starts to repeat those exact moves the guy did.
    Interesting. I think I see a way to make that. I'll do some tests.

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