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  1. #31
    Eeksdee's Avatar Best Asian Male Dora

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    Originally Posted by Portgaz View Post
    Lvl 1: 9 dmg 1000 delay
    Lvl 10:9 dmg 1000 delay
    Lvl 20:9 dmg 1000 delay
    Lvl 30:9 dmg 1000 delay
    Lvl 40:9 dmg 1000 delay
    Lvl 50:9 dmg 1000 delay
    Lvl 60:9 dmg 1000 delay
    Lvl 70:9 dmg 1000 delay
    Lvl 80:9 dmg 1000 delay
    Lvl 85:9 dmg 1000 delay
    Lvl 90:9 dmg 1000 delay
    Lvl 95:9 dmg 1000 delay
    Event:9 dmg 1000 delay
    Donation 100c:9 dmg 1000 delay
    Donation 200c:9 dmg 1000 delay
    Limitbreaker:9 dmg 1000 delay

    all 5 bullets or 6
    Then might as well just have a single shotgun

    Thank you and credit ~ GeorgeGFX


  2. #32
    Camel's Avatar Destructive Death

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    Lvl 1 6 dmg, 1100 delay, 4 bullets.
    Lvl 10 6 dmg, 1100 delay, 5 bullets
    Lvl 20 6 dmg, 1050 delay, 4 bullets.
    Lvl 30 6 dmg, 1050 delay, 5 bullets.
    Lvl 40 7 dmg, 1100 delay, 5 bullets.
    Lvl 50 7 dmg, 1000 delay, 4 bullets.
    Lvl 60 7 dmg, 1000 delay, 5 bullets.
    Lvl 70 8 dmg, 1050 delay, 5 bullets.
    Lvl 80 8 dmg, 1000 delay, 5 bullets.
    Lvl 85 9 dmg, 1050 delay, 4 bullets.
    Lvl 90 9 dmg, 1050 delay, 5 bullets.
    Lvl 95 9 dmg, 1000 delay, 5 bullets.
    Event 9 dmg, 1000 delay, 5 bullets.
    Donation 100c 9 dmg, 1000 delay, 5 bullets.
    Donation 200c 10 dmg, 1000 delay, 5 bullets.
    Limitbreaker 10 dmg, 1000 delay, 6 bullets.

  3. #33
    Zeus's Avatar Avalanche Gaming

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    Lvl 1: 7 Damage 1050 Delay (4 Clip)
    Lvl 10: 7 Damage 1050 Delay (4 Clip)
    Lvl 20: 7 Damage 1050 Delay (4 Clip)
    Lvl 30: 7 Damage 1050 Delay (4 Clip)
    Lvl 40: 7 Damage 1050 Delay (4 Clip)
    Lvl 50: 7 Damage 1050 Delay (5 Clip)
    Lvl 60: 8 Damage 1050 Delay (4 Clip)
    Lvl 70: 8 Damage 1050 Delay (4 Clip)
    Lvl 80: 8 Damage 1050 Delay (4 Clip)
    Lvl 85: 8 Damage 1050 Delay (5 Clip)
    Lvl 90: 9 Damage 1050 Delay (4 Clip)
    Lvl 95: 9 Damage 1050 Delay (5 Clip)
    Event: 9 Damage 1050 Delay (5 Clip)
    Donation 100c: 9 Damage 1000 Delay (5 Clip)
    Donation 200c: 9 Damage 950 Delay (5 Clip )
    Limitbreaker: 10 Damage 1000 Delay (5 Clip)
    Limitbreaker X : 10 Damage 1100 Delay (6 Clip)

    Limitbreakers can be a costly shotgun to obtain therefore they need somewhat a P2P aspect over other shotguns but nothing to drastic that's why I've chosen to alter both differently by changing clip/delay of each one. Although they are of a higher damage output you have to sacrifice delay for each one and even more so for the Limitbreaker X extra clip size.

    Also I'd remove Pioneer from shop, replace LimitBreaker X with it, even call it a Pioneer X since its stats won't mimic exactly what IJJI Pioneer was
    Last edited by Zeus; 11-25-2017 at 06:06 PM.


    Loved by few.
    Hated by many.
    Respected by all.

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    Zabu (11-25-2017)

  5. #34
    McSic's Avatar L e a d e r

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    Originally Posted by McSic View Post
    Here's my idea
    1) standard shotguns for basically everyone
    2) heavy shotguns with low clip high damage like the ones you remember from Aeria/Ijji
    3) light shotguns with high clip low delay for those that want the V7 feel

    Updated so you unlock 2 shotguns at 1/20/40/80/90; makes it fair for lvl 1 players.

    Shotguns: Single - Standard
    5 x 5 clip, 15 weight, 2.0 sec reload time

    Lvl 1: 1050 delay, 7 damage
    Lvl 1: 1050 delay, 7 damage
    Lvl 20: 1000 delay, 7 damage
    Lvl 20: 1000 delay, 7 damage
    Lvl 40: 1050 delay, 8 damage
    Lvl 40: 1050 delay, 8 damage
    Lvl 60: 1000 delay, 8 damage
    Lvl 60: 1000 delay, 8 damage
    Lvl 80: 1050 delay, 9 damage
    Lvl 80: 1050 delay, 9 damage
    Lvl 90: 1000 delay, 9 damage
    Lvl 90: 1000 delay, 9 damage
    Event: 1050 delay, 10 damage
    Donation 100c: 1050 delay, 10 damage
    Donation 200c: 1000 delay, 10 damage
    Limitbreaker/x: 1000 delay, 11 damage

    Shotguns: Single - Heavy
    3 x 5 clip, 16 weight, 2.2 sec reload time

    Lvl 1: 1200 delay, 9 damage
    Lvl 1: 1200 delay, 9 damage
    Lvl 20: 1100 delay, 9 damage
    Lvl 20: 1100 delay, 9 damage
    Lvl 40: 1200 delay, 10 damage
    Lvl 40: 1200 delay, 10 damage
    Lvl 60: 1100 delay, 10 damage
    Lvl 60: 1100 delay, 10 damage
    Lvl 80: 1200 delay, 11 damage
    Lvl 80: 1200 delay, 11 damage
    Lvl 90: 1100 delay, 11 damage
    Lvl 90: 1100 delay, 11 damage
    Donation 100c: 1200 delay, 12 damage
    Donation 200c: 1100 delay, 12 damage

    Shotguns: Single - Light
    6 x 5 clip, 14 weight, 1.8 sec reload time

    Lvl 1: 950 delay, 6 damage
    Lvl 1: 950 delay, 6 damage
    Lvl 20: 900 delay, 6 damage
    Lvl 20: 900 delay, 6 damage
    Lvl 40: 950 delay, 7 damage
    Lvl 40: 950 delay, 7 damage
    Lvl 60: 900 delay, 7 damage
    Lvl 60: 900 delay, 7 damage
    Lvl 80: 950 delay, 8 damage
    Lvl 80: 950 delay, 8 damage
    Lvl 90: 900 delay, 8 damage
    Lvl 90: 900 delay, 8 damage
    Donation 100c: 950 delay, 9 damage
    Donation 200c: 900 delay, 9 damage

    I believe we could give this a try.

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    Daniel (11-25-2017), Rash (11-26-2017), TomasEdison (11-25-2017), Zaku (11-25-2017)

  7. #35
    🏍️💨💨💨

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    Originally Posted by McSic View Post
    1) standard shotguns for basically everyone
    2) heavy shotguns with low clip high damage like the ones you remember from Aeria/Ijji
    3) light shotguns with high clip (6) and low delay for those that want to 'spam' their shotguns

    Updated so you unlock 2 shotguns at 1/20/40/80/90; makes it fair for lvl 1 players.

    Shotguns: Single - Standard
    5 x 5 clip, 15 weight, 2.0 sec reload time

    Lvl 1: 1050 delay, 7 damage
    Lvl 1: 1050 delay, 7 damage
    Lvl 20: 1000 delay, 7 damage
    Lvl 20: 1000 delay, 7 damage
    Lvl 40: 1050 delay, 8 damage
    Lvl 40: 1050 delay, 8 damage
    Lvl 60: 1000 delay, 8 damage
    Lvl 60: 1000 delay, 8 damage
    Lvl 80: 1050 delay, 9 damage
    Lvl 80: 1050 delay, 9 damage
    Lvl 90: 1000 delay, 9 damage
    Lvl 90: 1000 delay, 9 damage
    Event: 1050 delay, 10 damage
    Donation 100c: 1050 delay, 10 damage
    Donation 200c: 1000 delay, 10 damage
    Limitbreaker/x: 1000 delay, 11 damage

    Shotguns: Single - Heavy
    3 x 5 clip, 16 weight, 2.2 sec reload time

    Lvl 1: 1200 delay, 9 damage
    Lvl 1: 1200 delay, 9 damage
    Lvl 20: 1100 delay, 9 damage
    Lvl 20: 1100 delay, 9 damage
    Lvl 40: 1200 delay, 10 damage
    Lvl 40: 1200 delay, 10 damage
    Lvl 60: 1100 delay, 10 damage
    Lvl 60: 1100 delay, 10 damage
    Lvl 80: 1200 delay, 11 damage
    Lvl 80: 1200 delay, 11 damage
    Lvl 90: 1100 delay, 11 damage
    Lvl 90: 1100 delay, 11 damage
    Donation 100c: 1200 delay, 12 damage
    Donation 200c: 1100 delay, 12 damage

    Shotguns: Single - Light
    6 x 5 clip, 14 weight, 1.8 sec reload time

    Lvl 1: 950 delay, 6 damage
    Lvl 1: 950 delay, 6 damage
    Lvl 20: 900 delay, 6 damage
    Lvl 20: 900 delay, 6 damage
    Lvl 40: 950 delay, 7 damage
    Lvl 40: 950 delay, 7 damage
    Lvl 60: 900 delay, 7 damage
    Lvl 60: 900 delay, 7 damage
    Lvl 80: 950 delay, 8 damage
    Lvl 80: 950 delay, 8 damage
    Lvl 90: 900 delay, 8 damage
    Lvl 90: 900 delay, 8 damage
    Donation 100c: 950 delay, 9 damage
    Donation 200c: 900 delay, 9 damage

    I believe we could give this a try.
    Light

    [L] GENESIS REVENGE 200c: 900 delay, 9 damage, 6 magazine.
    [L] DUELISTO SHOTGUN 200c: 900 delay, 9 damage, 6 magazine.
    [L] PONY SHOTGUN 200c: 900 delay, 9 damage, 6 magazine.

    Standard

    [S] DONATION SHOTGUN 100c: 1050 delay, 10 damage
    [S] DONATION SHOTGUN II 100c: 1050 delay, 10 damage
    [S] BLACK INFINITY 200c: 1000 delay, 10 damage
    [S] BLACK INFINITY II 200c: 1000 delay, 10 damage
    [S] BLACK MAMBA 200c: 1000 delay, 10 damage
    [S] BLACK MAMBA II 200c: 1000 delay, 10 damage

    Heavy

    [H] HUMANRAGE SHOTGUN 200c: 1100 delay, 12 damage
    [H] SC12 SHOTGUN 200c: 1100 delay, 12 damage
    [H] MAYURI SHOTGUN 200c: 1100 delay, 12 damage

    Legendary

    Limitbreaker/x: 1000 delay, 11 damage, 6 magazine.
    Last edited by Zaku; 11-25-2017 at 09:44 PM.

  8. #36
    ChloeOnFire's Avatar fierce ;)

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    remove gems

    remove light, middle, heavy or w.e its called
    all sg's 1k delay, 9dmg

    lb 1k delay 10dmg or 900 delay 9dmg

    all you need

    the concept of gems n this light heavy mix is really stupid, gunz isnt an mmorpg especially with its active player base something like this wasn't bound to work from day 1.

    enjoy

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    Amers (11-26-2017)

  10. #37
    New Member

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    Remove all the gem

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    Amers (11-26-2017)

  12. #38
    Junior Member

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    Originally Posted by Akimbo View Post
    Make sure not to take suggestion from this thread too seriously. I can already see questers and event heroes trying to give their intake on what 'balance is' which is fking retarded.
    Que
    Originally Posted by Bunny View Post
    the fact that IA and R are removed can now actually benefit you in many ways considering players are no longer able to spam -

    you can give shotguns even 7 or 8 'bullets' before you have to reload and lower the damage offering more playstyles to support those who complain about their removal.
    >Spam is removed from IA
    >Lets bring back spam with 8clips.

    Lol


    Originally Posted by Eeksdee View Post
    Then might as well just have a single shotgun
    That was the point. He structured like W T T, the most successful competitive server where everyone has no advantage and no p2w and only skill reigns.

    @McSic
    It looks like your current proposal is worth a shot. I don't think donors should have +2 dmg over max bounty or it's heavily biased to P2W. The Only thing I'll say for now is that Avengers (Heavy SG) started at 10dmg not 9. In order to compete with a standard Breaker in ijji. For a shotgun, DMG will always be more crucial than delay like StephanM says. Delay will only have small dent in gameplay since Kstyle is around, and H shotguns would benefit the least from delay drops with due to the low ammo.

    Oh and thanks in advance for removing drop-off, I still think the new accurate hitbox needs to go, but at least there's some give instead of killing the server out of pure stubbornness
    Last edited by Qwin; 11-26-2017 at 04:07 AM.

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    la flame (11-26-2017)

  14. #39
    Yasuo's Avatar O d y s s e y

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    Originally Posted by McSic View Post
    1) standard shotguns for basically everyone
    2) heavy shotguns with low clip high damage like the ones you remember from Aeria/Ijji
    3) light shotguns with high clip low delay for those that want the V7 feel

    Updated so you unlock 2 shotguns at 1/20/40/80/90; makes it fair for lvl 1 players.

    Shotguns: Single - Standard
    5 x 5 clip, 15 weight, 2.0 sec reload time

    Lvl 1: 1050 delay, 7 damage
    Lvl 1: 1050 delay, 7 damage
    Lvl 20: 1000 delay, 7 damage
    Lvl 20: 1000 delay, 7 damage
    Lvl 40: 1050 delay, 8 damage
    Lvl 40: 1050 delay, 8 damage
    Lvl 60: 1000 delay, 8 damage
    Lvl 60: 1000 delay, 8 damage
    Lvl 80: 1050 delay, 9 damage
    Lvl 80: 1050 delay, 9 damage
    Lvl 90: 1000 delay, 9 damage
    Lvl 90: 1000 delay, 9 damage
    Event: 1050 delay, 10 damage
    Donation 100c: 1050 delay, 10 damage
    Donation 200c: 1000 delay, 10 damage
    Limitbreaker/x: 1000 delay, 11 damage

    Shotguns: Single - Heavy
    3 x 5 clip, 16 weight, 2.2 sec reload time

    Lvl 1: 1200 delay, 9 damage
    Lvl 1: 1200 delay, 9 damage
    Lvl 20: 1100 delay, 9 damage
    Lvl 20: 1100 delay, 9 damage
    Lvl 40: 1200 delay, 10 damage
    Lvl 40: 1200 delay, 10 damage
    Lvl 60: 1100 delay, 10 damage
    Lvl 60: 1100 delay, 10 damage
    Lvl 80: 1200 delay, 11 damage
    Lvl 80: 1200 delay, 11 damage
    Lvl 90: 1100 delay, 11 damage
    Lvl 90: 1100 delay, 11 damage
    Donation 100c: 1200 delay, 12 damage
    Donation 200c: 1100 delay, 12 damage

    Shotguns: Single - Light
    6 x 5 clip, 14 weight, 1.8 sec reload time

    Lvl 1: 950 delay, 6 damage
    Lvl 1: 950 delay, 6 damage
    Lvl 20: 900 delay, 6 damage
    Lvl 20: 900 delay, 6 damage
    Lvl 40: 950 delay, 7 damage
    Lvl 40: 950 delay, 7 damage
    Lvl 60: 900 delay, 7 damage
    Lvl 60: 900 delay, 7 damage
    Lvl 80: 950 delay, 8 damage
    Lvl 80: 950 delay, 8 damage
    Lvl 90: 900 delay, 8 damage
    Lvl 90: 900 delay, 8 damage
    Donation 100c: 950 delay, 9 damage
    Donation 200c: 900 delay, 9 damage

    I believe we could give this a try.
    The standard and light ones are alright, just the heavy ones need more love. At ijji you had alot less HP/AP, now with the gems you can stack up to 149HP/124AP. So let me do the calculation when one shotgun shot spreads out 12 bullets:

    Standard Donation 200c with 10 damage and 5 clips
    10 damage x 12 bullets x 5 clips = 600 MAX DMG when every bullet is hitting (PB)

    Heavy Donation 200c with 12 damage and 3 clips
    12 damage x 12 bullets x 3 clips = 432 MAX DMG when every bullet is hitting (PB)

    Light Donation 200c with 9 damage and 6 clips
    9 damage x 12 bullets x 6 clips = 648 MAX DMG when every bullet is hitting (PB)

    As you can see Light has the best MAX DMG and also has the lowest weight, delay and reload time. On the other side Heavy has the highest weight, reload time and delay and the lowest MAX DMG. But you also need to reconsider that 6 shots take longer than 3 shots, on the other hand it's pretty dumb when you are empty and your opponent still has 3 shots left. The Movement is also handicapped when you get chased because you need to reload 2.2 secs with the Heavy ones.My suggestion is to make the Heavy ones 4 clips, 1000 delay and 2 sec reload time.
    Oxymoron | JOEYBADASS | Wiz

  15. #40
    Legancy's Avatar FGunZ E.L.I.T.E Member

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    Originally Posted by McSic View Post
    1) standard shotguns for basically everyone
    2) heavy shotguns with low clip high damage like the ones you remember from Aeria/Ijji
    3) light shotguns with high clip low delay for those that want the V7 feel

    Updated so you unlock 2 shotguns at 1/20/40/80/90; makes it fair for lvl 1 players.

    Shotguns: Single - Standard
    5 x 5 clip, 15 weight, 2.0 sec reload time

    Lvl 1: 1050 delay, 7 damage
    Lvl 1: 1050 delay, 7 damage
    Lvl 20: 1000 delay, 7 damage
    Lvl 20: 1000 delay, 7 damage
    Lvl 40: 1050 delay, 8 damage
    Lvl 40: 1050 delay, 8 damage
    Lvl 60: 1000 delay, 8 damage
    Lvl 60: 1000 delay, 8 damage
    Lvl 80: 1050 delay, 9 damage
    Lvl 80: 1050 delay, 9 damage
    Lvl 90: 1000 delay, 9 damage
    Lvl 90: 1000 delay, 9 damage
    Event: 1050 delay, 10 damage
    Donation 100c: 1050 delay, 10 damage
    Donation 200c: 1000 delay, 10 damage
    Limitbreaker/x: 1000 delay, 11 damage

    Shotguns: Single - Heavy
    3 x 5 clip, 16 weight, 2.2 sec reload time

    Lvl 1: 1200 delay, 9 damage
    Lvl 1: 1200 delay, 9 damage
    Lvl 20: 1100 delay, 9 damage
    Lvl 20: 1100 delay, 9 damage
    Lvl 40: 1200 delay, 10 damage
    Lvl 40: 1200 delay, 10 damage
    Lvl 60: 1100 delay, 10 damage
    Lvl 60: 1100 delay, 10 damage
    Lvl 80: 1200 delay, 11 damage
    Lvl 80: 1200 delay, 11 damage
    Lvl 90: 1100 delay, 11 damage
    Lvl 90: 1100 delay, 11 damage
    Donation 100c: 1200 delay, 12 damage
    Donation 200c: 1100 delay, 12 damage

    Shotguns: Single - Light
    6 x 5 clip, 14 weight, 1.8 sec reload time

    Lvl 1: 950 delay, 6 damage
    Lvl 1: 950 delay, 6 damage
    Lvl 20: 900 delay, 6 damage
    Lvl 20: 900 delay, 6 damage
    Lvl 40: 950 delay, 7 damage
    Lvl 40: 950 delay, 7 damage
    Lvl 60: 900 delay, 7 damage
    Lvl 60: 900 delay, 7 damage
    Lvl 80: 950 delay, 8 damage
    Lvl 80: 950 delay, 8 damage
    Lvl 90: 900 delay, 8 damage
    Lvl 90: 900 delay, 8 damage
    Donation 100c: 950 delay, 9 damage
    Donation 200c: 900 delay, 9 damage

    I believe we could give this a try.
    I actually think this would work. you would make like 90% of the players happy this way.



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