Originally Posted by Desecration View Post
Yea that's what I was referring to with smoke nades was negating the damage dealt. Even though you hardly ever get hit with the smoke nades...

Hell, you could just label them all as rings of some sort instead of adding the third slot. Maybe have a ring that prevents you from being stunned by stun nades and mines. A "fire ring" to prevent you from taking any fire damage. Some kind of ring that reduces damage from snipers so instead of 70 damage it does like 50?

I think having it as a third slot though and not having an impact on weight is important so as to somewhat encourage other players to use them rather than avoid them all together. Try to add a new element into the game with options to counter certain things.
Or we add more rings so you have to change your setup per room?
Anti smoke rings and such.

Also the model I was thinking about is the CS terrorist model we have, perhaps we could apply anti smoke to that headpiece as an effect.