i mean there is no difference between lead and fgunz's anti lead
i mean there is no difference between lead and fgunz's anti lead
Sunfire (10-31-2016)
anti-lead4win.
Anti lead is pretty shit when "pro players" use aimfix and rape u without even aiming, 60% of the community is unlegit as fvck.
Then again,people who live in asia get condemn for distance ping. Anti-lead or lead despite having stable ping. Asians = BR to many.
Every other video game that you've ever played online has "anti-lead", so it's natural gunz would evolve to have it also. Antilead doesn't make a game cheap, antilead fixed a mistake in maiets programming.
MAIET didn't think of anti-lead because they originally made the game in Korea. All players in Korea probably had a ping of 5-10ms to each other which pretty much does not require any leading.
When they made an international server, people from all around the world started playing which introduced distance lagg and required leading.
It's a terrible thing, I think, in life to wait until you're ready.
I have this feeling now that actually no one is ever ready to do anything.
There is almost no such thing as ready. There is only now.
And you may as well do it now. Generally speaking, now is as good a time as any.
leading 140 ping is hardest, leading in general bad
Unless you have been living under a rock for the past 10 years im pretty sure everyone knows what the difference between lag compensation is. Considering it was in games as far back as Call of Duty 2. The reason you notice its disadvatages so much more (ex. dying around a corner) is because you move 2 or 3 times faster in gunz than a standard fps plus the fact that you have players with pings many times higher than you do in a highly populated game with regional matching. Everyone always used to bitch about people with 100+ ping even before antilead. Use the room tags if you want to lead.
Juriën (11-04-2016), Nogamenolife (11-04-2016)
There are currently 1 users browsing this thread. (0 members and 1 guests)