The models are good, but for some reason it feels like all or most of your textures come from different games.
Edit: Same for the Npc, looks ripped :c.
The models are good, but for some reason it feels like all or most of your textures come from different games.
Edit: Same for the Npc, looks ripped :c.
Last edited by StephanM; 11-24-2016 at 05:23 AM.
I work with different video games, all these created from 0, are old works suitable to my gunz clear these are made to other games with the same theme made by me clearly, but these were left abandoned at the close of these games that were never made Known, as I said I work with official companies of which I will not speak I do not like how certain people be bigger than others and on the other hand I do not like to presume anything.
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I'm sorry if my English is not as it should be to let him understand, I also do not know how to explain some work was delivered to the appropriate staff which I do not think to publish it here and as I said the copies just like everyone put their videos I do not have video because it was Removed my Youtube channel where I had all the videos but soon I will be uploading new videos.
Everything except the maiet edits are (quite likely) rips from different sources (read games) based on the jump the model and texture quality does.
The npc of "his" is the puppet that the skull kid spawns in legend of zelda twilight princess for example.
More than likely the skills he possesses is presented by his maiet weapon edits, ripping and re-exporting isnt what i define as a skill.
I applaud you for applying a simple idle animation to the puppet model but thats about the extend of it for me.
For example if the 2 example sets were made by him from scratch and everything you wouldnt have a random **** up like this which is wrong triangulated quads, this hardly is the fault of sketchfab as the model is mirrored meaning it would be the same on the other side but that isnt the case.
The female variant's parts arent aligned properly and has similiar (albeit not as bad) triangulation issues in the armpits, again stuff you would catch and fix if he were making them from ground up, i would at any rate.
I know he said his english isnt great and where he is from but half the stuff he is writing is incomprehensible word salad, which is a little problematic for teamwork if we cant understand what he is trying to say half the time.
Its hard for me to believe his claims of "work with official companies" with what he presented thus far.
And by pointing all these things out im going to come of like the biggest asshole.
Last edited by HellSniper; 11-25-2016 at 06:17 PM.
Puppet, I was in a project of this same game with a company called ANICOR CORPORATION (korean), which was closed because of the lack of staff, I do not understand much about what it says, referred to with these 2 points Of view, on the other hand any error can be fixed as well as I mention it to Dave and gave solution to some textures of its low quality, however as I mention all these are not perfect but they can be improved, but these works I I do it professionally, an old mind had a study of designs of which I do not want to mention (I do not want to boast) of which to the studies and other problems I leave aside, after 2 years remote all this and new mind I am here, trying to show The jobs that one does, and as I mentioned professional level work in official companies of which also some time I was in softny .... and other companies.
Sorry that you do not understand me, in the companies that I have been working either private or official or illegal, I have always met people who are not so selfish, to care that only the one who postulates gets to understand others, what ever I have resivido is that they were also to meet with me and put in my shoes, by the language, you only your veneficios, but we turned the page and your you do not understand Spanish the same would happen is something stupid what you say. If you want to progress do not lock yourself in your world, explore the world is great, interact. Thanks for your words make me good!
I am 24 myself and english is not my native language, i dont use english in my every day live either, only on the internet / games so i dont really see the point you are trying to make.
My issue is the random jump of quality which usually is a sign of lack of skill and is just a collection of "cool stuff" someone has collected and then decides to apply only presenting the stuff he collected, not stuff he actually made.
Its nothing personal.
Many of these are not being claimed as my own ideas and well since long ago and many other games and online, necessarily just thought to do what I will respond to.
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Is just what I thought, just what I thought and is one of the requirements that the application asks, if you have not read a part of it, I think the test is plowed with the person in charge, but I'm not pushing back to the contrary, I was thinking of doing a post where to publish images with their exemplary ideas made on a sheet of paper and I make them 3D professionally!
Do not copy and paste things from the internet and claiming them as your own. We can, and will, do background checks on all submitted content. If it isn't yours, expect to be rejected. If it's a link to another medium like BlenderShare, Pinterest, YouTube, or RaGEZONE, make sure it has your name on it and make sure you can provide proof. Again, failure to do this will result in rejection.
You are entering into another topic I am not in the posivilidades to answer that, be responsible for your own points of view, do not support others and we are of legal age.
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Do not look for excuses to try to make you the best and most important still.
braazts (11-27-2016)
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