Originally Posted by
DDaggerDD
Again, competitive =/= just for fun. People needa realize this is the correct comparison terms: Playing to get better vs. The opposite, not playing to get better, which is being on the game to chill, talk with friends while jumping and wall running around in training room. One very important thing that defines "just for fun" playing is exploration and aurprise. You all of a sudden see an event is going to start, but you realize you never played this one before. Then you start playing and your having fun in a dodge the dsword for the first time. Its new, you are just finding the ways on hownto play and watching funny escapes and captures. It comes down to playing new things. If these same events you have now were the only ones since 2 years now, as time passes, strategies and people ego's and reasons for playing these events would change. Why? Because if the reason is not to explore and play something new where you will get unexpected reactions like laughs (compare watching a top 10 fail video for the first time and its funny to you, you have to move on and not watch the samething over and over if your teyna watch for fun, gets stale after a while most of the time) then it will change to playing to beat the rest because if you especially play with the same events and howts for a long time, then nothing is expected, random captures arent funny anymore and everything slowly becomes serious until stale competitiveness takes over.
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