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  1. #21
    Colour's Avatar PvE, because why not?!

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    Okay i missed the video the first time around so I got some more feedback.



    These don't really match the walls textures, which looks rather weird.


    The sideways boxes textures are way different from the box standing to the left, which again looks misplaced.



    What do these even represent?


    Maybe it's best to just get rid of these? They really do not seem to serve a purpose and look out of place.


    That feels like it would be better to place it behind the building (the other one on the other side would move a bit to the left too of course).

    That's about it. It's just some input from my point of view, if anyone disagrees it's fine.

  2. #22
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    Originally Posted by Colour View Post
    Okay i missed the video the first time around so I got some more feedback.

    http://i.imgur.com/g7zuXcY.png
    http://i.imgur.com/EtaH66R.png
    These don't really match the walls textures, which looks rather weird.

    http://i.imgur.com/LyD5snO.png
    The sideways boxes textures are way different from the box standing to the left, which again looks misplaced.

    http://i.imgur.com/PN1pbhS.png
    http://i.imgur.com/PvM4WgA.png
    What do these even represent?

    http://i.imgur.com/N8WHGKq.png
    Maybe it's best to just get rid of these? They really do not seem to serve a purpose and look out of place.

    http://i.imgur.com/nUOnxFS.png
    That feels like it would be better to place it behind the building (the other one on the other side would move a bit to the left too of course).

    That's about it. It's just some input from my point of view, if anyone disagrees it's fine.
    Alright thanks for your feedback, ill work on them now and update this.

  3. #23
    StephanM's Avatar 🌹

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    Town sky..?

  4. #24
    Bunny's Avatar woof.

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    not sure i understand the first screenshot theres just emptyness between the houses

    other than that, looking forward for dis to be added in ze game

  5. #25
    StephanM's Avatar 🌹

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    Originally Posted by Bunnys View Post
    not sure i understand the first screenshot theres just emptyness between the houses
    http://puu.sh/jIscY/e82398100b.jpg
    other than that, looking forward for dis to be added in ze game
    Cause of the horrible lightmapping.

  6. #26
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    Originally Posted by Jetman View Post
    I mean it doesn't look bad, but there's some obvious issues with it that I'll point out so you can fix.

    1. Lightcrashes : The parts of the map that should be lit, are completely black. This is b/c GTK's plugin + fsrad's lightmap generation are bad, and cause many issues apart from just light crashes.

    2. Textures aren't set properly : Screenshot 3 shows this best, you see half a window, and 3/4 of a window b/c the texture was either 1 not locked before moving, or 2 wasn't applied carefully, all textures like that one need to be fixed.

    3. The first error is going to be hard to fix b/c FSRAD is horrible for lightmapping, your best bet is to switch over to 3ds.
    1. I need help in LightMap for GTK Radiant Fsrad for now and if anyone can help me contact me at Skype: Griefhawk0
    2. All the textures has been fixed. http://i.imgur.com/USiHxR7.jpg
    3. I'm looking for 3ds Max GunZ Plugins, If anyone can help me finding one, please contact me at Skype : ^^^^^^^

    ----------------------------------------------------------------------------------------
    Originally Posted by Colour View Post
    Okay i missed the video the first time around so I got some more feedback.

    http://i.imgur.com/g7zuXcY.png
    http://i.imgur.com/EtaH66R.png
    These don't really match the walls textures, which looks rather weird.

    http://i.imgur.com/LyD5snO.png
    The sideways boxes textures are way different from the box standing to the left, which again looks misplaced.

    http://i.imgur.com/PN1pbhS.png
    http://i.imgur.com/PvM4WgA.png
    What do these even represent?

    http://i.imgur.com/N8WHGKq.png
    Maybe it's best to just get rid of these? They really do not seem to serve a purpose and look out of place.

    http://i.imgur.com/nUOnxFS.png
    That feels like it would be better to place it behind the building (the other one on the other side would move a bit to the left too of course).

    That's about it. It's just some input from my point of view, if anyone disagrees it's fine.


    http://i.imgur.com/g7zuXcY.png-Retextured. http://imgur.com/qn7R0QG.jpg
    http://i.imgur.com/EtaH66R.png-Retextured. http://imgur.com/ijbClN7.jpg
    http://i.imgur.com/LyD5snO.png-Retextured. http://imgur.com/66peWAi.jpg
    http://i.imgur.com/PN1pbhS.png-Retextured & Resized. http://imgur.com/tPoV2o0.jpg (Chairs)
    http://i.imgur.com/PvM4WgA.png-Retextured & Resized. http://i.imgur.com/JJvDE2m.jpg (Chairs)
    http://i.imgur.com/N8WHGKq.png-Removed. http://imgur.com/DsNkhEF.jpg
    http://i.imgur.com/nUOnxFS.png-Retextured only, because i like it that way, also to make the map not so empty and simple. http://i.imgur.com/fRf5t2f.jpg

    ----------------------------------------------------------------------------------------

    Originally Posted by StephanM View Post
    Town sky..?
    Don't know how to do that, If you can help me please contact me on Skype.


    -Thanks all for your feedback!
    Last edited by jokerliwa24_; 08-27-2015 at 06:56 AM.

  7. The following user said thank you to jokerliwa24_ for this useful post:

    Striker (08-22-2015)

  8. #27
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    I think i'm gonna stop with Town 2 for a while till i get the LightMap bug fixed, What map do you think i should do next?

    Maps already done :
    1-AngryBird
    2-EventMap (DieByNade)
    3-EventMap (Last Man Standing)
    4-EventMap (Wall 2 Wall)
    5-Easy Skill map
    6-Team Deathmatch
    7-Duel Map
    8-Town 2 (Problems)

    (Stick this post with the above post please)
    Last edited by jokerliwa24_; 08-22-2015 at 05:09 AM.

  9. #28
    Michi's Avatar spread kindness

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    Well before moving on perfect this one. And if you get decent enough you should probably apply for being a map developer :]


  10. #29
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    Originally Posted by Michi View Post
    Well before moving on perfect this one. And if you get decent enough you should probably apply for being a map developer :]
    I don't think Freestyle GunZ needs a Map Developer but it's worth a try, maybe.

  11. #30
    Michi's Avatar spread kindness

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    Originally Posted by jokerliwa24_ View Post
    I don't think Freestyle GunZ needs a Map Developer but it's worth a try, maybe.



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