View Poll Results: Do You Use Archetype?

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  • YES

    71 71.00%
  • NO

    15 15.00%
  • SOMETIMES (Give Explanation)

    14 14.00%
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Results 41 to 49 of 49
  1. #41
    MrCaspi's Avatar Thats funny Im here <3

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    Im using Artchtype , i'm using Archtype always in CW and always
    Make me more fps [BAD PC ] without archtype my fps is 130 with archtype im with 250 the normal

    And it's like clear map can aiming better .
    Spoiler!

  2. #42
    Follow your dreams.

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    Originally Posted by yakaki24 View Post
    I use archetype all the time.

    Reasons :

    Easy to see target.
    Better Fps.
    Movement looks better.
    No annoying textures.
    ^same here

    (\_**) This is hell rabbit-killer
    ( >.<) Copy hell rabbit-killer to your signature
    (_^_) to help rabbits conquer the universe !

  3. #43
    Freestyler

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    I use archetype all the time!

  4. #44
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    Originally Posted by Wucas Pls View Post
    I don't see where all of you are coming up with this "forcing archetype off". We simply are using textures that allow for both accuracy and still look decent. I apologize that I can't stand seeing a 4pixel bitmap stretched across 500,000 pixels worth of screen space.

    Bland textures will stay, but the horrible looking archtype has got to go.
    You said this earlier in the thread:

    "Instead of having horrible looking textures, you would see the same thing as someone using a high detail'd texture setting."

    This is effectively the same as removing archetype. The point of using archetype is to get those bland looking blank textures. It improves target visibility.

    Maybe I'm misunderstanding something, though. Feel free to elaborate on exactly what it would look like because if it's still completely blank and featureless like archetype then I guess I don't see any issue.

  5. #45
    Wucas Pls's Avatar Asuka Langley Soryu

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    Originally Posted by Backward View Post
    You said this earlier in the thread:

    "Instead of having horrible looking textures, you would see the same thing as someone using a high detail'd texture setting."

    This is effectively the same as removing archetype. The point of using archetype is to get those bland looking blank textures. It improves target visibility.

    Maybe I'm misunderstanding something, though. Feel free to elaborate on exactly what it would look like because if it's still completely blank and featureless like archetype then I guess I don't see any issue.
    I am talking new content, not old maps and such. The new textures would be bland (but clear) no matter what setting is used. Not only does this allow for users who use archtype to actually see content that is not an eyesore, but levels the playing field for those who use archtype and those who do not.

    This is all in the testing phases, an example of a texture used that follows these guidelines is Hellsnipers CW Map, and although not perfected, gives you an idea of what I am meaning. 70-85% of the players on Freestyle play with Archtype, and it saddens me that they must look at shotty graphics just so they can play decently. In an ideal setting we can create textures that are both use able without Archtype configs, while keeping the visual integrity of the meshes.

  6. #46
    Swish's Avatar Aiur

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    I only use archetype in TDM and CW's. So i'll click sometimes.
    IGN's:
    ^1Swish/Gold/Claimed
    V.I.P member since 1/11/14

  7. #47
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    That sounds like a really neat idea, then. Looking forward to the new maps.

  8. #48
    Cammy's Avatar Ƹ̵̡Ӝ̵̨̄Ʒ Sage Ƹ̵̡Ӝ̵̨̄Ʒ

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    I think Archtype is really good for people who can't see as well as others do.

    The map could have to many shapes and colors, and could help the players way of playing. So Archtype is a really good thing.
    ^Thank you Kibbzy^

  9. The following user said thank you to Cammy for this useful post:

    DDaggerDD (02-02-2014)

  10. #49
    Oink's Avatar 꿀꿀 💗

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    I use archetype mainly to aim at my opponent in-game like duel tdm etcetera. I also use it when i host player hosted events like in LMS , i can see the participants easier
    Last edited by Oink; 02-02-2014 at 11:25 AM.

  11. The following user said thank you to Oink for this useful post:

    DDaggerDD (02-02-2014)

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