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  1. #11
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    Originally Posted by StephanM View Post
    So let me guess, Maya?
    c4d

  2. #12
    oversky's Avatar New Member

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    Originally Posted by StephanM View Post
    So let me guess, Maya?
    C4D, But I actually know Maya way better for modeling tool and etc...

    I guess its going to be a good way to do cinematic. Imma need to find a way to swap out texture to fit the character.

  3. #13
    HellSniper's Avatar Mad Scientist

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    Originally Posted by oversky View Post
    Imma need to find a way to swap out texture to fit the character.
    Each piece has different uv maps, you cant just switch the textures around.
    Import the pieces you need and just throw a basic rig on it, alternativley just import the model in blender, load the animation, go to your desired animation frame and apply that pose to export as a static mesh, then just place it where ever in your scene in cad.

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