I am interested, but, only if had another example to compare the SMG to.
I mean if the damage is 100% at close range, does that mean it's going to do more than it does now?
Or are you guys going to remove the accuracy(?) that's not the word, but the spread of each select weapon type?
Because if not, essentially all that is happening is you're making guns do less damage when it is already harder to hit?